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You're the character you're not limited by the cards in your hand. Rather, you have three actions each round to use as you wish-to search for clues, to move, to battle monsters, or to dig for resources and equipment. Your decisions in Arkham LCG aren't limited by the cards in your hand. Would you prefer to load your weapon in case the sounds that you're hearing are being made by something not fully human? You can. Do you want to leave the room and explore another location? You can. Do you want to scour a room for signs of the occult? You can.
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And you'll count yourself lucky to find even one ally bold enough to accompany you along the way.įor all the freedom you gain in building your deck, however, the greatest freedom you gain as an investigator in Arkham LCG is the ability to steer your investigation in whichever direction you wish. Accordingly, in Arkham LCG, your investigator can only equip a limited number of items. It also means that your mind can only withstand so much strain before you go mad. That means you've only got one neck, one body, and two hands. However, no matter which cards you build into your deck, you'll have to remain cognizant of your physical limitations.Įven if you're fighting monsters that defy explanation, you're still only human. You can load it with different gear you might equip, allies that you'd like to accompany you, spells you might cast, weapons to help you battle the strange monsters you encounter, talents you can develop, and events that might grant you valuable momentary advantages. You'll have a good measure of freedom in the design of the rest of the deck. ( Core Set, 15), as well as a basic weakness-possibly In Wendy's case, this means her deck will always include ( Core Set, 5), each investigator comes with deckbuilding requirements that include two character-specific cards and a weakness. Some of these are indicated by your double-sided investigator card. Regardless of which investigator you become, you'll begin play with a number of different strengths and weaknesses. You might assume the persona of Federal Agent Roland Banks, or you might slip into the role of street urchin Wendy Adams.
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